Factions

Space Station: Corporate Mercenary Factions
Factions are the various rival groups within Corporate Mercenary.

MercDonalds
''A prolific mercenary franchise, hired for various contracts across the galaxy, whether it's raiding cities, destroying hives, or stopping Wendy invasions. Has various systems such as MERCS, vehicles, and Mercbucks.''

Handbook to Merc

Corporations

Mercenary Roles

Mercenary Gear and Equipment

Support Vehicles and Aircraft

Screeches

The Ship/Saltshaker

Zurganids
''Previously known as Xenomorphs, Nanotrasen's advancements in medical implants forced the species to evolve into Zurganids. Consistently found on W(H)Y colonies due to corrupted terraformer templates. Gameplay wise, they use a body system, as well as CARE, their equivalent to the MERCS system.''

Zurganids

Hive Building

ARMY
''This faction is composed of human groups that inherit the MERC system, but are not aligned with the Mercenaries. As of now, ARMY only consists of the US marines, and Ram Ranch cowboy locals.''

Currently ARMY doesn't really exist yet expect in DEFENSE so there are no guides for them, as they play like souped up Mercs with better stats and a heavy rifle.

Minor Factions
Factions that are either rarely encountered, or aren't as massive as the other factions fall under this category.

There is currently no real Minor Factions except two, one of which is a redhead. And you should try and hug that one. They are cute and friendly. They even give you free beef!

This is the other one: The Worts

Locals
''The unfortunate inhabitants of the AO, sandwiched inbetween by the various competing factions. Their goal is to survive, or to escape the area by hijacking a shuttle. As of now, they're a subset of the ARMY faction and will be allied with them in gameplay.''

The only locals ingame as of now are the Ram Ranch cowboys, led by Prince Harry.